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Makerspaces K-12

Dash and Dot: Getting Started

Dash and Dot are two very engaging robots - Dash is the larger robot with wheels and Dot is the smaller robot that mostly flashes its eyes and chirps!

Dash is a real robot that can respond to voice and moves around while navigating objects, dancing, and singing.

Dot is a clever little robot with multiple sensors and a quirky personality that powers the Do-It-Yourself projects in the new Dot Creativity Kit.

With both Dash and Dot, students will learn about robotics and develop fundamental coding and problem-solving skills while having fun.

Apps used with Dot

Wonder- Only Wonder can power all of the Do-It-Yourself projects in the Dot Creativity Kit. Start with Wonder and discover how the picture-based language allows kids to explore and code adventures with the Dot Creativity Kit.

Blockly- Playing with Dot’s lights, sensors, accelerometer, and sounds, Blockly introduces advanced concepts of coding through playful projects and puzzles. Turn Dot into a ticking time-bot, or use Dot as a robot remote control for sending Dash on adventures.

Go- Go is the first step to getting to know all that Dot can do. Give Dot a new name, change the color of the lights, blink a robot eye, and more! It’s your mission to teach Dot how to play. Act out storybook characters, and explore the world together.

Apps Used with Dash

Wonder makes robotics as delightful as finger painting. A picture based coding language built for kids, children create detailed behaviours for Dash creating the robot pet, pal or sidekick of their dreams.

Path-With Path, kids start with the fundamentals of robotics and coding before they can read! Drawing a route on their tablet or smartphone, children send Dash on journeys around the house with their code.

Xylo-Program Dash to be a musical performer with Xylo. Used with Xylophone accessory, kids can program Dash to play their favorite song or make new tunes of their own.

Blockly-Designed for children aged 6 and above, Blockly introduces advanced concepts of coding through playful projects and puzzles. Exploring variables, events, conditionals and more, Dash becomes a dancer, adventurer, artist and prankster, powered by kid’s code.

Go-Give Dash a new name, spin in a circle, blink a robot eye and more! Exploring the robot’s lights, sounds, sensors and movements, Go is the first step to getting to know all that Dash can do.

Dash & Dot Teaching Resources